GuavaHost
Bahasa & mata uang
Area KlienPanel Game Buka/tutup navigasi
Game Semua Game
Minecraft JavaMinecraft BedrockMinecraft GeyserRustRuneScape: DragonwildsPalworldValheimValheim + BepInExARK: Survival EvolvedARK: Survival AscendedProject ZomboidEnshroudedDon't Starve TogetherCounter-Strike 2TerrariatModLoaderHytaleMulti-Game ServerDiscord Bot Hosting
Navigasi HargaUlasanPusat BantuanDukungan Perusahaan Tentang KamiFAQAjak & raih komisiSLAKetentuan LayananKebijakan Privasi
Bahasa & mata uang
Area KlienPanel Game

Dasar-Dasar Hosting

Hosting server game dijelaskan: berapa RAM dan CPU yang kamu butuhkan, port dan port forwarding, ping, penyimpanan, backup, log, mod dan menumbuhkan basis pemain.

  • What game server hosting really costs

    What you are actually paying for in a hosting plan, why the cheapest plan is often the most expensive mistake, how to size a plan properly, and the honest cost of running one at home.

    Baca 7 menit · pricing, ram, value · Diperbarui 21 Okt 2026

  • Server uptime: what 99.9% actually means

    Uptime percentages turned into real minutes per month, what counts as downtime and what does not, and the difference between the network, the machine and your own server process.

    Baca 6 menit · uptime, sla, downtime · Diperbarui 21 Okt 2026

  • What is a server tick?

    A tick is one step of the server's simulation. Here is what happens inside one, the usual rates per game, what a late tick feels like to a player, and how ticks relate to TPS, MSPT and ping.

    Baca 6 menit · tick rate, tps, mspt · Diperbarui 21 Okt 2026

  • Whitelist, password or private: which one do you want?

    Three ways to keep a server to your own group, and what each one really protects you from. Which games support which, and how to pick without locking yourself out.

    Baca 7 menit · whitelist, allowlist, password · Diperbarui 21 Okt 2026

  • How much bandwidth does a game server use?

    Rough per-player bandwidth figures by game type, what actually drives the numbers up, and why upload matters far more than download on a server.

    Baca 6 menit · bandwidth, networking, upload · Diperbarui 21 Okt 2026

  • Why single-thread CPU speed decides game server performance

    Nearly every game simulates its world on one thread, so one fast core beats sixteen slow ones. Here is why, how to compare CPUs when picking a host, and which jobs really do use the spare cores.

    Baca 6 menit · cpu, single-thread, performance · Diperbarui 21 Okt 2026

  • SFTP vs FTP for game servers

    Plain FTP sends your password across the internet in readable text. SFTP does the same job over an encrypted connection, which is why hosts offer SFTP only.

    Baca 6 menit · sftp, ftp, files · Diperbarui 21 Okt 2026

  • What is a game server control panel?

    A control panel is the web interface that runs your game server: power buttons, a live console, files, backups, schedules and resource graphs, without you ever touching a command line.

    Baca 6 menit · panel, console, files · Diperbarui 21 Okt 2026

  • What is RCON and how do you use it?

    RCON is a remote console protocol that lets a tool outside your server send admin commands to it. Here is what it is for, which games use it, and why you should treat its password like a key to the server.

    Baca 6 menit · rcon, console, admin · Diperbarui 21 Okt 2026

  • Dedicated IP vs shared IP for a game server

    What an IP and port pair actually is, why hosts share one IP across many servers, when a dedicated IP genuinely matters, and how a domain solves the same problem for free.

    Baca 6 menit · ip address, ports, dns · Diperbarui 21 Okt 2026

  • CPU vs RAM: Apa yang Membuat Server Game Cepat?

    RAM menentukan seberapa banyak yang bisa dipegang server, CPU menentukan seberapa cepat dia berpikir. Kenapa kecepatan satu core paling penting dan kapan core tambahan membantu.

    Baca 5 menit · cpu, ram, performance · Diperbarui 21 Okt 2026

  • How Often Should You Back Up a Game Server?

    A simple backup plan for game servers: how often to back up for your activity level, how many copies to keep, the 3-2-1 rule and testing restores.

    Baca 5 menit · backups, backup schedule, 3-2-1 rule · Diperbarui 5 Okt 2026

  • How to Get Players for Your Game Server

    Honest ways to grow a game server community: server lists, Discord, a clear pitch, a good first five minutes, and habits that keep players coming back.

    Baca 5 menit · community, players, advertising · Diperbarui 24 Sep 2026

  • Berapa Banyak Pemain yang Bisa Ditangani Server Game Kamu?

    Kapasitas pemain bergantung pada batas game itu sendiri, berapa banyak pekerjaan yang diselesaikan CPU tiap tick, memori, dan bandwidth. Cara memperkirakan masing-masing.

    Baca 4 menit · players, capacity, max players · Diperbarui 21 Okt 2026

  • Berapa RAM yang Kamu Butuhkan untuk Server Game?

    Apa fungsi RAM di server game, tabel per game sebagai acuan ukuran, hal-hal yang menaikkan angkanya, dan cara tahu kalau kamu memilih terlalu sedikit atau terlalu banyak.

    Baca 6 menit · ram, memory, server hosting · Diperbarui 21 Okt 2026

  • Cara Memilih Penyedia Hosting Server Game: Sebuah Checklist

    Checklist netral untuk membandingkan penyedia hosting server game: hardware, lokasi, akses panel, backup, perlindungan DDoS, dukungan, tagihan, dan pengembalian dana.

    Baca 4 menit · choosing a host, checklist, game server hosting · Diperbarui 21 Okt 2026

  • Mod vs Plugin vs Modpack vs Datapack

    Apa itu mod, plugin, modpack, datapack, dan addon, siapa yang harus menginstal masing-masing, dan jenis mana yang bisa dijalankan game serta software server kamu.

    Baca 5 menit · mods, plugins, modpacks · Diperbarui 21 Okt 2026

  • Port Forwarding Dijelaskan (dan Kenapa Penyedia Hosting Melewatinya)

    Apa itu port forwarding, cara mengaturnya untuk server game rumahan, kenapa dia gagal di belakang CGNAT, dan kenapa server sewaan tidak pernah membutuhkannya.

    Baca 4 menit · port forwarding, router, nat · Diperbarui 21 Okt 2026

  • Signs Your Game Server Is Running Out of RAM

    How to spot a game server that is short on memory: out-of-memory crashes, garbage collection freezes, swap and the log lines to look for, then what to do.

    Baca 5 menit · ram, out of memory, oom · Diperbarui 24 Sep 2026

  • TCP vs UDP: Game Server Ports Explained

    What TCP and UDP are, why most games use UDP, and the default ports for Minecraft, Rust, ARK, Palworld, Valheim, CS2 and more.

    Baca 5 menit · tcp, udp, ports · Diperbarui 24 Sep 2026

  • Apa Itu Dedicated Game Server?

    Dedicated server menjalankan dunia game secara mandiri, tanpa ada pemain yang menjadi host. Perbandingannya dengan peer-to-peer, listen server, LAN, dan dunia berlangganan.

    Baca 4 menit · dedicated server, listen server, peer-to-peer · Diperbarui 21 Okt 2026

  • Cara Membaca Log Server dan Laporan Crash

    Temukan baris yang penting di log server game: level log, stack trace, aturan error pertama, dan di mana log serta laporan crash berada di panel kamu.

    Baca 4 menit · logs, crash report, stack trace · Diperbarui 21 Okt 2026

  • Cara Menguji Ping Kamu Sebelum Memilih Lokasi

    Ukur latensi dengan ping dan traceroute di Windows atau macOS, pahami arti angkanya, dan pilih lokasi GuavaHost yang tepat.

    Baca 5 menit · ping, latency, traceroute · Diperbarui 21 Okt 2026

  • NVMe vs SSD vs HDD: Does Storage Matter for Servers?

    How NVMe, SATA SSDs and hard drives differ, which game server tasks storage speed actually affects, and when it makes no difference at all.

    Baca 4 menit · nvme, ssd, hdd · Diperbarui 23 Sep 2026

  • Hosting Server Game di Rumah vs Menyewa

    Untung ruginya yang sebenarnya antara menjalankan server game di PC sendiri dan menyewa: kecepatan upload, uptime, biaya listrik, IP rumah kamu, dan hardware.

    Baca 4 menit · self-hosting, home server, dedicated server · Diperbarui 21 Okt 2026

Tentang panduan ini

Hosting server game dijelaskan dari dasar, tanpa menganggap kamu pernah menjalankan server sebelumnya. Apa yang sebenarnya dilakukan RAM dan CPU untuk sebuah server game, mengapa kecepatan satu thread lebih penting daripada jumlah core, apa itu port dan port forwarding serta mengapa host menanganinya untuk kamu, bagaimana ping bekerja, dan apa arti penyimpanan dan bandwidth dalam praktik.

Ini panduan yang perlu dibaca sebelum kamu membeli apa pun, dan yang perlu dikirim ke orang yang bertanya kenapa dia tidak bisa sekadar menjalankannya di PC sendiri. Panduan ini sengaja tidak terikat game tertentu: begitu kamu tahu berapa RAM yang dibutuhkan sebuah server dan mengapa, setiap panduan per game di Pusat Bantuan jadi lebih mudah dipahami.